/**
 * 用戶事件接收處理類
 * 
 */
function gameAc() {
	
}
gameAc.prototype.handleFun = function(r_room, r_user, r_params) {	
	var _fun_name = r_params.ac;
	this[_fun_name](r_room, r_user, r_params);
}

/**
 * 玩家下注
 */
gameAc.prototype.bet = function(r_room, r_user, r_params) {	
	var _sit = r_user.getPlayerIndex();
	__gameEvent.userBet(r_room, _sit, r_params["chip"], r_params["type"]);
}


